The Complete Teacher
Vocational
Grade 5 computer science lesson plans
Unit 1: The World of Computing
1.1 - How Does a Computer Work | |
1.2 - Getting Started with Scratch | |
1.3 - Coding Challenges | |
1.4 - The Race Track | |
1.5 - Assistive Technology | |
1.6 - Pioneers and Problems Solved by Computers | |
1.7 - Assessment Exercises |
Unit 2: Digital Art and the Art of Game Design
2.1 & 2.2 - Creating an ECard | |
2.3 - Crazy Shapes All over the place | |
2.4 - The Quiz Game Part 1 - Introduction to lists | |
2.5 - The Quiz Game Part 2 | |
2.6 - The Quiz Game Part 3 | |
2.7 - Game Levels | |
2.8 - Assessment Exercises |
Unit 3: Data and Internet Savvy
3.1 - Data Science | |
3.2 - What is Smishing? | |
3.3 - Images: Resolution and Storage | |
3.4 - Sorting Algorithms | |
3.5 - Assessment Exercises |
Unit 4: Software Development Life Cycle
4.1 - Testing with a Test Plan | |
4.2 - Software Development Life Cycle - The Design | |
4.3 and 4.4 - Software Development Life Cycle - | |
4.5 - Software Development Life Cycle - Testing and Feedback | |
4.6 - Software Development Life Cycle - Revise Based on Feedback | |
4.7 - Presentations | |
4.8 - Assessment Exercises |
Unit 5: 13 Colonies
5.1 - 13 Colonies - Getting Started | |
5.2 - 13 Colonies - Variables and Initialisation | |
5.3 - 13 Colonies - Display a Colony Name | |
5.4 - 13 Colonies - Fun Facts | |
5.5 - 13 Colonies - Final Touches | |
5.6 - Assessment Exercises |
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